![]() Some sort of UI around buildings unable to create output for any reason.If something stopped producing for 3 minutes and just started again, I’d love to know why (e.g. I’d love to see Output/minute as a key figure. Let me look at a detailed breakdown on production details. It’s also not uncommon to watch a unit see a road blocked for a second and head off across the country to re-route. I’ve also had several caravans end up stuck at once on a 2 tile wide road. Boat way finding seems to have trouble with long distances where the “follow the shore on the right side” solution works out poorly. I realize this is a big job, but it’s caused me no end of problems. Trying to keep even one work shop working on polished stones is a challenge. I don’t have a clear idea of how to improve the throughput of my mining facilities for similar reasons to farms.But it’s hard to see what ended up hurting me. I built more things to generate red coins and solved the issue. At some point in the mid game my red coins crashed. Compute blocks should refuse to connect if they’re done in a way that accomplishes nothing.I wonder if there’s some UI options around interlocking shapes that would help make things more intuitive. I’ve got ~20 years of software development experience and I still end up at youtube tutorials half the time I try to do something new. I wish it was easier to understand compute blocks your first time through.Debugging problems in setting up compute blocks is hard.Watching production race along fully filling a conveyor belt, to screech to a halt when it exhausts ripe fruit is frustrating. Do I need more farm tiles? Do I need to fertilize? Understanding bottlenecks is challenging. I’ve never been able to build a great mental model on what’s happening at my farm.make jam and fruit juice) affects the output rate of anything. I have no idea how asking a production building to build more than one thing (e.g.In general I have a hard time understanding what the output of a production building is, and what bonuses have applied to that.Having fertilizer in a barn in one corner of the map lets me drop farm tiles on an otherwise empty island in the opposite corner. The global build inventory feels really powerful.Falling back on conveyor belts (which don’t consume population units) seems like the right answer every time. The carts consume population units, and require some effort to set up. It feels like there should be some reward in working with what’s already on the land. Farm tiles and planting your own is incredibly easy and efficient. Apart from the very early game the farmable natural resources don’t matter.Apart from the earliest part of the game my red coin count has always been strong enough to just let me change any part of the terrain into a flat plain to build on. It’s possible this is deliberate until some future revamp of terrain generation, but at the moment it’s crazy cheap. Terrain modification feels cheap/overpowered.We’ve got all the achievements, here’s our current town. I’ve been loving Factory Town, according to steam my wife and I have put 54 hours into it total so far. All our print and online content always has been and always will be FREE OF CHARGE.(this post will largely only make sense to players of Factory Town) All of this comes at ZERO cost to our readers. Our publication has won numerous awards over the last 25 years including Best Free Newspaper of the Year (Premios AEEPP), Company of the Year (Costa del Sol Business Awards) and Collaboration with Foreigners honours (Mijas Town Hall). The paper prints over 150 news stories a week with many hundreds more on the web – no one else even comes close. With around half a million print readers a week and over 1.5 million web views per month, EWN has the biggest readership of any English language newspaper in Spain. Whether it’s local news in Spain, UK news or international stories, we are proud to be the voice for the expat communities who now call Spain home. And it’s FREE!Ĭovering the Costa del Sol, Costa Blanca, Almeria, Axarquia, Mallorca and beyond, EWN supports and inspires the individuals, neighbourhoods, and communities we serve, by delivering news with a social conscience. Known as the PEOPLE’S PAPER, Euro Weekly News is the leading English language newspaper in Spain.
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